scene/tables/instances.h
| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | // SPDX-License-Identifier: BSD-3-Clause | ||
| 2 | #pragma once | ||
| 3 | |||
| 4 | #include <cstdint> | ||
| 5 | #include <map> | ||
| 6 | #include <optional> | ||
| 7 | #include <set> | ||
| 8 | #include <span> | ||
| 9 | #include <vector> | ||
| 10 | |||
| 11 | #include "chrono_batch_render/bvh/builder.h" | ||
| 12 | #include "chrono_batch_render/device/buffer.h" | ||
| 13 | #include "chrono_batch_render/device/program.h" | ||
| 14 | #include "chrono_batch_render/device/ref.h" | ||
| 15 | #include "chrono_batch_render/scene/tables/kernels/instances.h" | ||
| 16 | #include "chrono_batch_render/scene/tables/regions.h" | ||
| 17 | #include "chrono_batch_render/scene/tables/storage.h" | ||
| 18 | #include "chrono_batch_render/scene/tables/table.h" | ||
| 19 | #include "chrono_batch_render/stage/structure/structure.h" | ||
| 20 | |||
| 21 | namespace chrono::batch_render { | ||
| 22 | |||
| 23 | 379 | struct InstanceStats { | |
| 24 | uint32_t tlases = 0; | ||
| 25 | uint32_t instances = 0; | ||
| 26 | uint32_t written = 0; | ||
| 27 | uint32_t built = 0; | ||
| 28 | uint32_t refit = 0; | ||
| 29 | bool relaid = false; | ||
| 30 | }; | ||
| 31 | |||
| 32 | class InstanceTable : public RenderTable { | ||
| 33 | public: | ||
| 34 | InstanceTable(Structure& structure, const RenderTables& tables, bvh::Builder& builder, | ||
| 35 | uint32_t maxRefits = 16); | ||
| 36 | |||
| 37 | 978 | std::string_view Name() const override { | |
| 38 | 978 | return "instances"; | |
| 39 | } | ||
| 40 | |||
| 41 | std::span<const ColumnRef> Inputs() const override; | ||
| 42 | |||
| 43 | 3502 | std::span<const TableId> TableInputs() const override { | |
| 44 | 3502 | static constexpr TableId kTables[] = { | |
| 45 | TableId::Transforms, TableId::Imageables, TableId::Meshes, TableId::MeshPoints, | ||
| 46 | TableId::Points, TableId::PointsMoved, TableId::Curves, TableId::CurvesMoved}; | ||
| 47 | 3502 | return kTables; | |
| 48 | } | ||
| 49 | |||
| 50 | 379 | std::span<const TableId> TableOutputs() const override { | |
| 51 | 379 | static constexpr TableId kTables[] = {TableId::Instances, TableId::Slots}; | |
| 52 | 379 | return kTables; | |
| 53 | } | ||
| 54 | |||
| 55 | void Prepare() override; | ||
| 56 | void Run(const ChangeSet& changes, TableVersions& versions) override; | ||
| 57 | |||
| 58 | const InstanceStats& Stats() const { | ||
| 59 | 2 | return m_stats; | |
| 60 | } | ||
| 61 | |||
| 62 | const Ref<bvh::Tlas>& Tlas() const { | ||
| 63 | return m_tlas; | ||
| 64 | } | ||
| 65 | |||
| 66 | const Ref<device::Buffer>& Layout() const { | ||
| 67 | 2 | return m_layout; | |
| 68 | } | ||
| 69 | |||
| 70 | const Ref<device::Buffer>& Origins() const { | ||
| 71 | 5 | return m_renderOrigins.Buffer(); | |
| 72 | } | ||
| 73 | |||
| 74 | void Describe(RenderTables& tables) const override; | ||
| 75 | void Hold(std::vector<Ref<const RefCounted>>& held) const override; | ||
| 76 | |||
| 77 | const Ref<device::Buffer>& Records() const { | ||
| 78 | 22 | return m_records.Buffer(); | |
| 79 | } | ||
| 80 | |||
| 81 | const Ref<device::Buffer>& Hits() const { | ||
| 82 | 9 | return m_hits.Buffer(); | |
| 83 | } | ||
| 84 | |||
| 85 | 76 | const std::set<uint32_t>& Members() const { | |
| 86 | 76 | return m_members; | |
| 87 | } | ||
| 88 | |||
| 89 | 345 | std::span<const std::pair<uint32_t, uint32_t>> LightCopies(uint32_t tlas) const { | |
| 90 | 345 | return tlas < m_lightCopies.size() ? std::span(m_lightCopies[tlas]) | |
| 91 | 345 | : std::span<const std::pair<uint32_t, uint32_t>>(); | |
| 92 | } | ||
| 93 | |||
| 94 | 662 | std::span<const uint32_t> FirstInstances() const { | |
| 95 | 662 | return m_regions.Starts(); | |
| 96 | } | ||
| 97 | |||
| 98 | 1394 | std::span<const uint32_t> InstanceCounts() const { | |
| 99 | 1394 | return m_regions.Counts(); | |
| 100 | } | ||
| 101 | |||
| 102 | 748 | std::span<const uint32_t> InstancePrims() const { | |
| 103 | 748 | return m_regions.Items(); | |
| 104 | } | ||
| 105 | |||
| 106 | std::set<uint32_t> Tlases(uint32_t world) const; | ||
| 107 | |||
| 108 | 42 | uint32_t Relayouts() const { | |
| 109 | 42 | return m_relayouts; | |
| 110 | } | ||
| 111 | |||
| 112 | private: | ||
| 113 | 7196 | struct Instancer { | |
| 114 | 7 | uint32_t prim = kNoPrim; | |
| 115 | 7 | uint32_t world = kGlobalWorld; | |
| 116 | 7 | uint32_t count = 0; | |
| 117 | 3 | bool native = false; | |
| 118 | 3 | std::vector<uint32_t> roots; | |
| 119 | |||
| 120 | 7 | bool operator==(const Instancer&) const = default; | |
| 121 | }; | ||
| 122 | |||
| 123 | std::vector<Instancer> GatherInstancers() const; | ||
| 124 | bool Member(uint32_t prim) const; | ||
| 125 | void Relayout(); | ||
| 126 | void BuildInstancing(); | ||
| 127 | void WriteLayoutHeader(); | ||
| 128 | void WriteRegions(const std::set<uint32_t>& tlases); | ||
| 129 | device::BufferRange LayoutWords(uint64_t address, uint32_t first, uint32_t count) const; | ||
| 130 | bool Restack(); | ||
| 131 | std::optional<std::set<uint32_t>> Apply(const ChangeSet& changes); | ||
| 132 | std::vector<uint32_t> RegionItems(uint32_t tlas) const; | ||
| 133 | bool ShowsGlobals(uint32_t tlas) const; | ||
| 134 | void Compose(); | ||
| 135 | |||
| 136 | Structure& m_structure; | ||
| 137 | const RenderTables& m_tables; | ||
| 138 | bvh::Builder& m_builder; | ||
| 139 | uint32_t m_maxRefits; | ||
| 140 | Ref<device::Buffer> m_unitBoxes; | ||
| 141 | Ref<bvh::Blas> m_unitBox; | ||
| 142 | device::Program& Kernels(); | ||
| 143 | |||
| 144 | Ref<device::Program> m_program; | ||
| 145 | Ref<bvh::Tlas> m_tlas; | ||
| 146 | DeviceTable<InstanceRecord> m_records{"instances", device::BufferUsage::AccelBuildInput}; | ||
| 147 | DeviceTable<ShapeRecord> m_shapes{"instance shapes"}; | ||
| 148 | Ref<device::Buffer> m_layout; | ||
| 149 | InstanceLayout m_header{}; | ||
| 150 | DeviceTable<SlotHit> m_hits{"instance hits"}; | ||
| 151 | DeviceTable<WorldTransform> m_slotWorlds{"slot worlds"}; | ||
| 152 | Ref<device::Buffer> m_instancing; | ||
| 153 | std::vector<Instancer> m_instancers; | ||
| 154 | std::set<uint32_t> m_instancerPrims; | ||
| 155 | std::set<uint32_t> m_roots; | ||
| 156 | std::set<uint32_t> m_members; | ||
| 157 | std::vector<std::vector<uint32_t>> m_blockItems; | ||
| 158 | std::map<uint32_t, std::vector<uint32_t>> m_drawables; | ||
| 159 | std::map<uint32_t, std::vector<uint32_t>> m_nested; | ||
| 160 | std::vector<std::vector<std::pair<uint32_t, uint32_t>>> m_lightCopies; | ||
| 161 | std::map<uint32_t, std::set<uint32_t>> m_watch; | ||
| 162 | DeviceTable<RenderOrigin> m_renderOrigins{"render origins"}; | ||
| 163 | Ref<device::Buffer> m_viewers; | ||
| 164 | std::vector<uint32_t> m_products; | ||
| 165 | Ref<device::Buffer> m_productBuffer; | ||
| 166 | std::map<uint32_t, ComposedWorldDesc> m_composed; | ||
| 167 | std::map<uint32_t, std::set<uint32_t>> m_shownIn; | ||
| 168 | uint64_t m_compositions = ~uint64_t(0); | ||
| 169 | std::vector<std::vector<uint32_t>> m_own; | ||
| 170 | std::vector<uint32_t> m_globals; | ||
| 171 | std::set<uint32_t> m_origins; | ||
| 172 | Regions m_regions; | ||
| 173 | std::vector<uint32_t> m_refits; | ||
| 174 | uint64_t m_seen = 0; | ||
| 175 | uint32_t m_worlds = 0; | ||
| 176 | uint32_t m_relayouts = 0; | ||
| 177 | InstanceStats m_stats; | ||
| 178 | }; | ||
| 179 | |||
| 180 | } | ||
| 181 |